#include <plDynaDecalMgr.h>
Additional Inherited Members |
enum | Flags {
kDontDirty = 0x1,
kSendReliably = 0x2,
kHasConstantNetGroup = 0x4,
kDontSynchGameMessages = 0x8,
kExcludePersistentState = 0x10,
kExcludeAllPersistentState = 0x20,
kLocalOnly = kExcludeAllPersistentState | kDontSynchGameMessages,
kHasVolatileState = 0x40,
kAllStateIsVolatile = 0x80
} |
enum | SDLSendFlags {
kBCastToClients = 0x1,
kForceFullSend = 0x2,
kSkipLocalOwnershipCheck = 0x4,
kSendImmediately = 0x8,
kDontPersistOnServer = 0x10,
kUseRelevanceRegions = 0x20,
kNewState = 0x40,
kIsAvatarState = 0x80
} |
| plDynaDecalMgr () |
virtual void | read (hsStream *S, plResManager *mgr) |
virtual void | write (hsStream *S, plResManager *mgr) |
virtual void | IPrcWrite (pfPrcHelper *prc) |
virtual void | IPrcParse (const pfPrcTag *tag, plResManager *mgr) |
plKey | fMatPreShade |
plKey | fMatRTShade |
std::vector< plKey > | fTargets |
std::vector< plKey > | fPartyObjects |
float | fPartyTime |
unsigned short | fMaxNumVerts |
unsigned short | fMaxNumIdx |
unsigned int | fWaitOnEnable |
float | fWetLength |
float | fRampEnd |
float | fDecayStart |
float | fLifeSpan |
float | fIntensity |
float | fGridSizeU |
float | fGridSizeV |
hsVector3 | fScale |
std::vector< plKey > | fNotifies |
The documentation for this class was generated from the following file: