#include <plLayer.h>
Additional Inherited Members |
enum | plLayerDirtyBits {
kTransform = 0x1,
kPreshadeColor = 0x2,
kAmbientColor = 0x4,
kOpacity = 0x8,
kTexture = 0x10,
kState = 0x20,
kUVWSrc = 0x40,
kLODBias = 0x80,
kSpecularColor = 0x100,
kSpecularPower = 0x200,
kRuntimeColor = 0x400,
kVertexShader = 0x800,
kPixelShader = 0x1000,
kBumpEnvXfm = 0x2000,
kAllDirty = 0xFFFFFFFF
} |
enum | plUVWSrcModifiers {
kUVWPassThru = 0,
kUVWIdxMask = 0xFFFF,
kUVWNormal = 0x10000,
kUVWPosition = 0x20000,
kUVWReflect = 0x30000
} |
virtual void | read (hsStream *S, plResManager *mgr) |
virtual void | write (hsStream *S, plResManager *mgr) |
virtual void | IPrcWrite (pfPrcHelper *prc) |
virtual void | IPrcParse (const pfPrcTag *tag, plResManager *mgr) |
plKey | fUnderLay |
hsMatrix44 | fTransform |
hsColorRGBA | fPreshade |
hsColorRGBA | fRuntime |
hsColorRGBA | fAmbient |
hsColorRGBA | fSpecular |
float | fOpacity |
unsigned int | fUVWSrc |
float | fLODBias |
float | fSpecularPower |
plKey | fTexture |
plKey | fVertexShader |
plKey | fPixelShader |
hsMatrix44 | fBumpEnvXfm |
hsGMatState | fState |
The documentation for this class was generated from the following file: