#include <plSceneObject.h>
Additional Inherited Members |
enum | Flags {
kDontDirty = 0x1,
kSendReliably = 0x2,
kHasConstantNetGroup = 0x4,
kDontSynchGameMessages = 0x8,
kExcludePersistentState = 0x10,
kExcludeAllPersistentState = 0x20,
kLocalOnly = kExcludeAllPersistentState | kDontSynchGameMessages,
kHasVolatileState = 0x40,
kAllStateIsVolatile = 0x80
} |
enum | SDLSendFlags {
kBCastToClients = 0x1,
kForceFullSend = 0x2,
kSkipLocalOwnershipCheck = 0x4,
kSendImmediately = 0x8,
kDontPersistOnServer = 0x10,
kUseRelevanceRegions = 0x20,
kNewState = 0x40,
kIsAvatarState = 0x80
} |
unsigned int | fSynchFlags |
std::vector< plString > | fSDLExcludeList |
std::vector< plString > | fSDLVolatileList |
Constructor & Destructor Documentation
virtual plSceneObject::~plSceneObject |
( |
| ) |
|
|
virtual |
Member Function Documentation
void plSceneObject::addInterface |
( |
plKey |
intf | ) |
|
void plSceneObject::addModifier |
( |
plKey |
intf | ) |
|
void plSceneObject::clearInterfaces |
( |
| ) |
|
void plSceneObject::clearModifiers |
( |
| ) |
|
void plSceneObject::delInterface |
( |
size_t |
idx | ) |
|
void plSceneObject::delModifier |
( |
size_t |
idx | ) |
|
plKey plSceneObject::getAudioInterface |
( |
| ) |
const |
plKey plSceneObject::getCoordInterface |
( |
| ) |
const |
plKey plSceneObject::getDrawInterface |
( |
| ) |
const |
const std::vector<plKey>& plSceneObject::getInterfaces |
( |
| ) |
const |
std::vector<plKey>& plSceneObject::getInterfaces |
( |
| ) |
|
const std::vector<plKey>& plSceneObject::getModifiers |
( |
| ) |
const |
std::vector<plKey>& plSceneObject::getModifiers |
( |
| ) |
|
plKey plSceneObject::getSceneNode |
( |
| ) |
const |
plKey plSceneObject::getSimInterface |
( |
| ) |
const |
This must be overloaded by subclasses to parse PRC data specific to the class from the PRC document. It is called once for each tag that is a child to the Creatable tag itself, so subclasses should check for each supported tag and handle it accordingly if it matches. If the tag is not recognized, it should be passed along to the parent class.
Reimplemented from plSynchedObject.
virtual void plSceneObject::IPrcWrite |
( |
pfPrcHelper * |
prc | ) |
|
|
protectedvirtual |
This must be overloaded by subclasses to write PRC data specific to the class to the PRC document. Do not write the top-level creatable tag, that is handled by prcWrite().
Reimplemented from plSynchedObject.
Reads this creatable directly from the stream. If any keys are read, they will be added to the plResManager automatically.
Reimplemented from plSynchedObject.
void plSceneObject::setAudioInterface |
( |
plKey |
intf | ) |
|
void plSceneObject::setCoordInterface |
( |
plKey |
intf | ) |
|
void plSceneObject::setDrawInterface |
( |
plKey |
intf | ) |
|
void plSceneObject::setSceneNode |
( |
plKey |
node | ) |
|
void plSceneObject::setSimInterface |
( |
plKey |
intf | ) |
|
Writes this creatable directly to the stream. The plResManager is used to manage any key references written by this creatable.
Reimplemented from plSynchedObject.
Member Data Documentation
plKey plSceneObject::fAudioIntf |
plKey plSceneObject::fCoordIntf |
plKey plSceneObject::fDrawIntf |
std::vector<plKey> plSceneObject::fInterfaces |
std::vector<plKey> plSceneObject::fModifiers |
plKey plSceneObject::fSceneNode |
plKey plSceneObject::fSimIntf |
The documentation for this class was generated from the following file: